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Womble objects

25 posts in this topic

Posted

Here is my first installment of some scenery models for OMSI

Version 1.0

Shops with flats above, High Rise, City Shops, Hotel and some terraced housing.

Installation instructions are in the readme.

highshops.th.png

shopshotel.th.png

V1.0 DOWNLOAD

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Posted

Sweet man!

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Posted

Thank you! Awesome quality as mentioned earlier. :thumbsup:

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Posted (edited)

Here is my first installment of some scenery models for OMSI

Version 1.0

Shops with flats above, High Rise, City Shops, Hotel and some terraced housing.

Installation instructions are in the readme.

highshops.th.png

shopshotel.th.png

V1.0 DOWNLOAD

Edited by Mr Drive

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Posted

Mr Drive,

try opening the files thouse.sco and highrise1.sco and replace the [collision_mesh] tag with [collisionmesh]

This worked to me.

:thumbsup:

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Posted

Mr Drive,

try opening the files thouse.sco and highrise1.sco and replace the [collision_mesh] tag with [collisionmesh]

This worked to me.

:thumbsup:

Thiago,

You're amazing. It works, no more bumping and broken busses!

Thanks!

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Posted

Glad it worked mate! :)

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Posted (edited)

I just had this problem with a new model I am testing. Never had this problem with the terraced house though. To correct the problem I just deleted the model in the editor, and then then created a new one, and the problem disappeared.

I read on the OMSI Forum that there is a problem with the collision detection, which the makers know about as they have had problems in the past with it. Maybe there collision problem is with the editor not positioning the collision box in the correct places sometimes.

Anyway gald you got it to work.

edit.

I have had another look at this and I can see the problem. When I import into blender the models are correctly oriented. Using blender I then export as a .x file so I can then use the converter to convert to o3d. When I convert them I untick x:file z up as if I leave this ticked the model is exported on it's side. This is what is causing the problem. I need to orientate them differently in blender so that I can leave this ticked.

I will convert all the models and release a new version of scenery models tomorrow, then renaming the collision_mesh will not be needed.

Edited by womble

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Posted

There are still a few things about Omsi we have to discover, often in a hard way. :)

Keep up the good work, new scenery is very welcome!

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Posted (edited)

There are still a few things about Omsi we have to discover, often in a hard way. :)

Keep up the good work, new scenery is very welcome!

In a very hard way, I had to alter all the models and then convert them all again :bleep: All because with OMSI the top is the front and the front is the top :wacko:

Version 1.1

Fixes the issues with the collision box. Also includes 10 detached houses with garages. The design and brick work is all the same, but the windows and doors are different on each model.

If you have version 1.0 installed then delete the building folder before installing version 1.1.

dhouses.th.png

Uploaded with ImageShack.us

V1.1 DOWNLOAD

Edited by womble

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Posted

Thank you so much! Your models fit perfectly!

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Posted

SERIOUSLY good work guys!

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Posted

Thanks for the comments...but stop it you are making me blush :blush::smile:

A couple of additions for V1.1

Two more Highrise buildings, and the Denton Hotel. I had to keep the Denton a bit simpler than the real one to keep the poly count down, but I think it looks a bit like it.

dentonhrise.th.png

Uploaded with ImageShack.us

Please Note. This download is only for the new model files, for the other models you still need to download version 1.1.

V1.1 ADDITIONS DOWNLOAD

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Posted

Great buildings dude :D

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Posted

Can't believe I missed that the DENTON was included in this pack!

:king:

Brilliant work Womble, is it ok to use it on the Newcastle map?

Cheers,

David

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Posted

Can't believe I missed that the DENTON was included in this pack!

:king:

Brilliant work Womble, is it ok to use it on the Newcastle map?

Cheers,

David

Of course it is :)

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Posted

Can I have permission for my continously-cancelled Warwickshire map?

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Posted (edited)

Can I have permission for my continously-cancelled Warwickshire map?

They are free for everyone to use. I have now added this to my readme. When I uploaded them I fully expected the user to use them and then distribute them with there map/maps. All I expect is a mention as the original author.

I have finally put all the models in one download. All other link will now be deleted. The new download conatins all the models in the previous posts, but they have been improved by me now knowing how to get rid of the shininess issue. If you have a previous version installed then delete these first. If you have already used previous versions in your map, then do not worry as the new files use the same names and locations as the originals.

@David. The Metro_Sign is included in the download. I have increased the size of it, and added night lighting (Do they light up at night ? ) If it needs to be bigger then let me know.

DOWNLOAD

Edited by womble

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Posted

Womble, you are officially a GENIUS. :cool:

denton10.jpg

I can't tell you how realistic that looks. The (real) Denton Hotel is about 2 miles from my Mother's home and I pass it every week. (While travelling down the West Road*). The junction looks EXACTLY like we now have in OMSI ! The only difference is that there is a roundabout on the junction but from memory I believe it's traffic light controlled most of the time, so it does in fact work more like the lights we have on the map.

I will release an update to the map (V1.3) tomorrow; Tues 25th July, as I now have a lot of good changes and I want to get them out to you guys n gals. :)

PS.... Metro Pole looking fab :cool:

Cheers,

* Colloquially in Newcastle, West Road tends to be known as 'The West Road'. Although officially it is 'West Rd'.

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Posted (edited)

Thank you kind sir :) but anyone who can use the map editor like you can must also be a GENIUS :cool:

I have to agree though, that looks superb.

Edited by womble

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Posted

Hi can someone re-up this file, it's needed for the Canterbury map and i cant get it. Cheers

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Posted

+1 please

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Posted

Many thanks, is this the latest version? or do we still need to download 1.1?

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Posted

This is the latest version

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