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iceman

GMAX background poly

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G'day all,

I'm just beginning a scenery project for flight sim.

I have been watching all the GMAX tutorials and am now familiar with how to model the Ground Poly.

I am stuck, however, on this:

How do I get my sBuilderX photo into GMAX so that i can model my ground poly's over the top of it? Is there a better way to accurately model an airport? I plan on dropping the gmax ground poly on top of my SBuilderX photo after its exported.

Thanks in advance! :)

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Thank you very much, i'd looked at the tutorial before, but it hadn't worked out quite so well.

I was able to import the image as you linked, however, is there a way to make it any sharper? The taxiways aren't very large to begin with, and zooming in and building over them is proving difficult.

Screenshot%202014-09-24%2018.14.05.png?_

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G'day Iceman. Have you had a look at Arno's Ground Polygon Wizard which is part of his Model Converter X....

You can make a plane in Gmax and paste your image onto it then save as an FSX model, import it into the Ground Poly Wizard and export it as a .bgl - A lot easier than the older FS2002 method. The wizard also allows you to prioritise your layers to put skid marks, cracks dirt etc. layers over your basic image.

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