OMSI Utilities & Mods :: NL202 Texture.zip
#21
Posted 04 February 2012 - 09:40 PM
I'm still here, but taking a back seat, due to real life workload, and Mr Drive is doing a great job of managing the forum. ![]()
David R
Newcastle, England.
Need to contact me? -------> Email

#22
Posted 06 February 2012 - 09:47 AM
It looks to me like he is perhaps messing up the installation of the tweaked model.cfg file that you supply with the mod Steve (and which as you know is required).
Yes all sorted now, mod installed correctly and no probs.
#23
Posted 06 February 2012 - 11:12 PM
#24
Posted 07 February 2012 - 12:11 AM
i'm getting the same problem when i install the new version. and if i restore to the origional one it works again.
Hi Dragon2000 didn't install properly, can you upload your model.cfg somewhere (dropbox /rapidshare) and pm me a link to it
#25
Posted 07 February 2012 - 03:46 PM
Yep, tried that I'm afraid. Deleted all NL202 stuff, reinstalled the Nl202 and it has no errors. Then as soon as I overwrite files with your download the error comes up.
This same thing happened to me with the second mod. Even though I was able to operate this bus as both player and AI on the smaller maps, it would go into "white out" on the larger maps, even with the first mod. When I tried the second mod, I got the same result as Dragon. The bus gives an error message and won't load.
Edited by relay, 07 February 2012 - 03:47 PM.
#26
Posted 07 February 2012 - 04:32 PM

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#27
Posted 07 February 2012 - 10:03 PM
This same thing happened to me with the second mod. Even though I was able to operate this bus as both player and AI on the smaller maps, it would go into "white out" on the larger maps, even with the first mod. When I tried the second mod, I got the same result as Dragon. The bus gives an error message and won't load.
Hi I think I have found the solution, There seems to be two versions of model files for the exterior buttons.
Can you edit the updated model file (the one that causes the crash) and find exterior buttons,
replace this section of text with the text below.
#######################################
EXTERIOR BUTTONS
#######################################
[mesh]
NL202\kinderwagen_request_bttn.o3d
[illumination_interior]
-1
-1
-1
-1
[viewpoint]
3
[matl_change]
nakl.jpg
0
bremse_halte
[matl_item]
[matl_nightmap]
nakl_n.jpg
[matl_lightmap]
nakl_lm.jpg
[mouseevent]
door_kinderwagenwunsch
[mesh]
NL202\ramp_request_bttn.o3d
[illumination_interior]
-1
-1
-1
-1
[viewpoint]
3
[matl_change]
nakl.jpg
0
bremse_halte
[matl_item]
[matl_nightmap]
nakl_n.jpg
[matl_lightmap]
nakl_lm.jpg
[mouseevent]
ramp_sw_external
#######################################
#28
Posted 08 February 2012 - 12:08 AM
#29
Posted 08 February 2012 - 02:21 AM
#30
Posted 08 February 2012 - 08:40 AM
but no one will get on the bus now.
Try a different deoderant mate
#31
Posted 01 March 2012 - 06:56 AM
#32
Posted 01 March 2012 - 09:35 AM
Can anyone explain the tweaking model.cfg bit in the readme... I don't understand it
just copy back the [CTCTexture] files near the top of you original model.cfg
if you have repaints from this forum then this is the text you need,
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