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Found 1 result

  1. FPS_Limiter_0.2



    Instructions for this little utility: 1. Ensure you have Java installed. If not, go here http://www.java.com/en/ 2. Unzip FPS_Limiter_0.2.rar to where ever you want it (I unpack it to a new directory in my FSX folder) 3. Open your new directory and run FPS_Limiter_GUI.jar 4. Select D3D9 in the Settings tab 5. Click on "search executable" and point the dialogue window to your fsx.exe file in your FSX directory 6. Enter your maximum fps value desired, most recommend using 30 7. You can set logging and OSD options if you like but the OSD is unnecessary and I don't need a log so I don't bother. 8. Click "create bat" to create a new batch file which will likely be named something like fsx.exe.limited.bat and will appear in your FPS limiter directory. 9. Make a link to that and use it to launch FSX. A second window will open with FSX, leave it open or minimise it until you close FSX. 10. Enjoy! (Thanks to Warpspider) ======================= ORIGINAL README: History: -------- Version 0.2, 11/15/2007 ----------------------- - New command line switch to set the desired fps (/f:x), default is 30 - New command line switch to enable or disable logging (/l:ON|OFF), default is OFF - New ingame keys to change the desired fps (F10 decrease / F11 increase) - New ingame fps display, show or hide with F12, command line switch is /x:ON|OFF, default is OFF Version 0.1b, 11/13/2007 ----------------------- - Fixed Bug in D3D9 Hook - Fixed Bug in D3D8 Hook Version 0.1, 11/12/2007 ----------------------- - Inital Release Batch Dateien brauchst nicht mal. Erstelle einen shortcut von der Limiter.exe und füge im ZIEL einfach den PFad zur game.exe dazu, fertig Wennst den shortcut umbenennst so wie die game .exe heißt, dann weißt auch gleich was du startest- und das machst dann mit allen games die du so hast Zur Nutzung: Archiv entpacken und mit der Konsole in das Verzeichnis wechseln (oder ggf. eine Batchdatei anlegen). Hier der Syntax: fps_limiter /r: D3D8|D3D9|OGL "pfad zur spiele.exe" (ohne das Leerzeichen nach dem Doppelpunkt, das Forum macht aus : D ein Smiley) Mit dem Schalter /r wird der Renderer Hook angegeben, wenn dieser Schalter nicht angegeben wird, wird automatisch D3D9 benutzt. Beispiel: fps_limiter /r: OGL "c:\spiele\quake4\quake4.exe" <- Nutzt OGL, also explizit angeben fps_limiter "c:\spiele\jade empire\jadeempire.exe" <- Nutzt D3D9, muss also nicht angegeben werden Wenn der Pfad richtig ist, wird das Spiel gestartet. Anschließend befindet sich im Spielverzeichnis eine Datei namen "limiter.log".