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OZx Developer
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hanleyc last won the day on November 8

hanleyc had the most liked content!

About hanleyc

  • Birthday 12/30/1967

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    Newcastle NSW
  1. Yeah...Noel those files are the new ones I moved into my folder, so they should be the ones in the zip file, with a few others. zz should work fine, or just create a new folder in there and dump them in that will also work.
  2. Ive just noticed Bruce...thats the old train, and the old version. You need to remove those dds texture files I mention and anything new should overwrite any old files with the same name. the train has the same file name as the previous one, so it should be an "overwrite the old file". The new objects should look like Jorges, and add in the missing forklift textures and you should be good to go.
  3. Missing texture to go in the ozx_LIB/texture folder https://www.dropbox.com/s/xya9vbg0g4f0woj/ch_ywrn_forklift_container_0.zip?dl=0
  4. Im working in the field so I cant check that from here. ill check later this arvo.
  5. Some of the new models havnnt been converted, but have a look at them and see of they show up. The locomotive has because it has been used elswhere, but the forklift and the train carriages havnt. Some items have had poly's reduced but they are the same objects. I have also removed objects so that should help frames as well. Try them in both sims Bruce and see what happens.
  6. In Bruce's absence, I thought I would put something together quickly and to also get you guys to test an update to Warren with the frame rate issues people were having. I have re done many objects, removed some and added others, and hopefully Ive fixed it. I removed the old train, the forklifts, the trucks and trailers, and replaced some of them with low poly versions. Flight plan - can be changed or shortened. I will place the weather file and time of flight shortly on here Time and Date - 24th November. Time: 3.45am (trust me the sun is starting to show) Weather: Start flight at YBTH at the time and date, and save flight as 2411. Replace weather file with mine below. https://www.dropbox.com/s/0vy00yaud5h3l2q/2411.WX?dl=0 I have also attached an image of some files that you will need to remove from the OZX_Lib\texture folder as well. There is a zip file which has the location folders where replacement files have to go. Some go in the OZX_Lib folders and the others in the OZX_Aus folders. The files go in the corresponding sub folders in fsx....pretty straight forward. If asked, replace the existing files as some of them will ask you to, others are new. Link for the new scenery https://www.dropbox.com/s/m60hutd1aekskh6/ch_YWRN_updateV2.zip?dl=0 Missing forklift texture to go in the OZX_LIB/texture folder.( its the same file thats my last post in the thread) https://www.dropbox.com/s/xya9vbg0g4f0woj/ch_ywrn_forklift_container_0.zip?dl=0 Let me know what you think. Feel free to check it out before Friday. Files to remove prior to installing updated files. You can see the folder location along the top of the window.
  7. OZx P3D Libraries Open Beta

    Unfortunatly i dont have P3D otherwise I would help. The more recent additions like my NW airport packs and Rob's Mt isa should be ok as most of the buildings for them were tested or converted. Most likely for these, it would be the windsock only.
  8. OZx "JoinFS" Club Flight Fri Nov 24, 0930z

    Just ignore him Bruce...he doesnt show up here much here anymore...LOL
  9. OZx P3D Libraries Open Beta

    I think you just signed yourself up a beta tester on a permanent basis without even knowing it
  10. Missing airports

    Why dont you try these airports in VOZ if you like, but there is no guarantee they will work. I'd be interested how it does turn out...just out of curiosity. Hours and hours of work go into each airport and it is impossible to make them backwards compatible to that platform unfortunately. My guess is over time P3D will become the standard, and because it is getting more popular, we have tried to make the airports compatible with that platform as well. i dont think we will go back to FS2004 airports from a developers point of view...just not the demand for it compared to the demand for other platforms.
  11. OZx P3D Libraries Open Beta

    Just remember this is an open beta, so any issues please report back here to Jorge so he can fix them. This isnt a final version of the libraries, but Jorge and Matt thought it would be better to get as many people as possible to check for errors while using P3D. With a bit of luck there may not be many issues highlighted.
  12. YTWB released for download.

    ah...I see...I get it now...
  13. YTWB released for download.

    WTF is doodlebug?????
  14. YTWB released for download.

    ORBX are re doing AUS next year....... Where u been Bruce?....
  15. YTWB released for download.

    Thanks Matt. It felt like a marathon mate, but now time to take a break until we see how V2 of Orbx Australia fits with Ozx.