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Gazza

OZx Developer
  • Content count

    464
  • Joined

  • Last visited

  • Days Won

    8

Gazza last won the day on May 6

Gazza had the most liked content!

3 Followers

About Gazza

  • Birthday 06/21/1971

Contact Methods

  • ICQ
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Profile Information

  • Gender
    Male
  • Location
    Springwood, QLD
  • Interests
    3D modelling, aviation, Flightsim, Camping, Fishing, Being self employed
  1. YTWB Toowoomba

    Nice job and a welcome addition
  2. Flinders Island (YFLI) for FSX and P3D

    wow that was cool
  3. Hi Bram, no mate not at all. its better it you use the texture sheet size you want from the start rather than altering the texture size later. As an example if your model file had to go through model converter x (MCX) you could use what ever textures you like, but when it come s time to optimise your texture sheets and minimise your draw calls, there is an option in mcx to get your textures all onto 1 or 2 texture sheets.
  4. Hi Bram, mate I think you will run into texture mapping issues if you change up or down the size without re-setting the mapping.
  5. I have been working on another project for the past 12 months were these models were required to give scale and representation to several real world construction projects. I have been slow converting the models to make them more friendly for use within the sims. What is shown below is perhaps 25% of the models that have been worked on. I am hoping to have these all available soon so that you guys can place them in your own sceneries to give a little bit of something different to your projects. At last count there are well over 500 vehicles, ships,human figures in various poses, boats, aircraft, helicopters, artillery, cam-nets, weapons, equipment and filler objects. So I am sure there will be enough to allow you to create your own scenes with a military flavor. I am currently working on dumbing down the new M.A.N vehicles and the Hawkie vehicles that I have done to get them sim ready. For me this is will be a very long project to get all of teh static vehicles done. Phase two will see the introduction of AI vehicles and phase 3 will be the introduction of ADF vehicles for use with Tacpac or similar, but these are taking some work and costs.
  6. YBRL - Borroloola Airport NT

    NICE ONE MATE
  7. I head Northwest!

    Mate you could almost create a package called unlisted airports of Australia or the Forgotten Airports of Aus...
  8. Looking Just magical mate look forward to giving it a crack
  9. YSWL - Stawell - Victoria

    Good job big buddy
  10. Happy Birthday Gazza!!

    Thanks Lads, I had a great day.. flightsimming, eating drinking... great day thanks s for you kind words and thoughts...
  11. I head Northwest!

    Got some cactus models you can use
  12. When the 64 bit platform of p3d is released. I think we will see a whole lot more new and expansive software that will really blow minds. GSX is ready and waiting with an all new innovative ideas, passengers boarding, walking across Tarmac etc there is so much just around the corner. There are also a whole bunch of new tool that will make conversions, animation and placement of scenery objects, an entertainment package on their own. We are finally moving to a new and exciting era in the flight simulation industry and I for one very much look forward to experiencing all of the aussiex wonderful scenery packages, not only as they are now, but as they continue to only get better and better as it grows. A whole new level of pr is about to become available for Dev's to play with that is super duper. Texture sets that are 4096 ultra hd resolution is going to be amazing. This stuff will replace the orbx terrain textures with the real pr of an area. VFR pilots and helicopter pilots will have real visual reference points and marks that they know.... I look forward to working with you guys when I get back from roaming around the USA. bring it on
  13. Wow mate this is outstanding, your well on yr way to becoming a commercial developer. I would pay money for all of yr recent works mate. Well done, words just don't show how much you have delivered to this australian flight simulation community. A million thanks you's for your fine efforts and contributions
  14. G'day folks been a bit of a delay since Christmas, but should be back on track shortly The delay has been my end not Flukey as I was cleaned out at Christmas and now my mum has had a major stroke so had to fly to Rockhampton, now stuck here by the floods
  15. OZx YBMA Mt Isa library issue

    Guys can someone put up a sceenshot of their library insertion points? this is doign my head in... I dont have the terminal at isa nor do I have anything for townsville except the pr.... so frustrating
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