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OMSI Staff
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Files posted by Thiago

  1. OMSI Map Tools

    This application focuses on two different types of OMSI user:

    - players who are experiencing problems with missing objects/splines when loading maps, or those who want to uninstall a map and get rid of unnecessary content
    - map designers who are creating medium to complex maps that use a considerable variety of scenery objects and splines. This tool will provide information about which objects/splines your map is using. Sometimes, it's natural to miss important object or spline packages when packaging your map for release, thus having to release additional patches to fix these issues. This will hopefully decrease these occurrences.
    The tool automatically locates your OMSI maps folder. If you have both OMSI 1 and 2
    installed, the tool will always prioritize OMSI 2! If the tool is unable to find the path
    automatically, it will memorize the folder path after you select it for the first time.
    (NEW IN 3.0) Now compatible with OMSI 2
    Provides information about which Scenery Objects and Splines you are missing in order to run a specific map. By analyzing a map, the application will compare your contents to the map structure, and it will check which of them you don’t have in your OMSI folder.
    Provides summarized information about the objects and splines used by your map (amount of objects and splines)
    Provides analytical information about the objects and splines used by your map (exhaustive file and folder list, so you can always keep track accurately of which content folders your map is using)
    Provides an extra function to automatically copy used objects and splines to another folder

    It includes a quick guide with general information and usage instructions. Read it.




  2. Tropical City 1.1

    Attention! This is an old map made by me (2011)

    Tropical City is a fictional map that features:

    The website 'tooo.com.br' referred in the documentation doesn't exist anymore. All support is now given here.

    4 neighborhoods + 1 rural district, an airport and a forest park;
    10 bus routes (including 1 night route);
    New liveries for buses D92 and D85;
    New sound announcements for D92;
    New ticket packs;
    Detailed documentation and timetable;
    JPG Route Maps (optional - download them here: http://dl.dropbox.co...ty/Maps_JPG.zip).

    Required mods:

    gcw Strassenobjekt 1.3
    by Seeadler (mods.gcworld.de)

    SULO Mülltonnen
    by Nordenhamer and Ventyres (Download at OMSI CZ/SK (www.omsi.cz). Search in "Download - Objekty" for "Sulo popelnice")

    Extract both mods to your \Omsi\Sceneryobjects\ folder.

    This setup package was built specially for OZx. You cannot upload it anywhere else.




  3. Solaris Urbino 10m Door Mod

    This mod gives you TWO styles for your Solaris Urbino 10m:


    * Passengers board only using the front door
    * Passengers come out using both rear doors
    * No bus stop brake needed
    * Fully manual doors

    (like the original MAN SD doors)
    * Passengers board only using the front door
    * Passengers come out using both rear doors
    * Bus stop brake needed
    * Rear doors open automatically if there are passengers to unload


    1) Attention: these files will overwrite a couple of files from your Solaris installation. Remember to do a backup if you are afraid of dealing with OMSI files.

    2) Choose the style of your choice and open the folder

    3) Extract the contents to your bus folder.

    4) When prompted to overwrite the files, press YES. If you don't see any overwriting prompt, you are probably extracting to the wrong location.

    5) Have fun




  4. Marcopolo Torino GV

    Download both bus and patch after clicking the 'Download' button.

    We would like to introduce you the Torino GV bus, manufactured by brazilian company Marcopolo.

    This model is suitable for those who like manual and automatic gearbox. The automatic model is fully compatible with AI, in case you want to use it for this purpose. The ZF Ecomat automatic gearbox was created by krtz07.

    Some limitations couldn't be fixed/overcome until now. In case they're fixed, an update patch will be released.

    Known bugs:

    1) Passengers are getting off from the bus a bit oddly.
    2) Passengers' cabin not so lit as it should - but passengers don't complain about the darkness.

    Other minimal bugs do exist but they don't harm your gameplay.

    The package includes an instructions manual and a repaint template: the default white texture (Branco in portuguese).

    Besides minimal bugs, enhancements can be added in the future, if time allows to do so. This bus was a great opportunity of learning about vehicle creation.

    The automatic version does not have a retarder, as in the real life bus.


    Model - Roger, GTABUSCL, FilipeRicardo

    Conversion - FilipeRicardo

    Scripts - Thiago, Krtz07, M&R Software

    Sounds - Thiago, M&R Software




  5. Automatic Gearbox for LiAZ 5256

    Attention: NOT COMPATIBLE with the LiAZ 5256.26 - the bus names are very similar, so be careful, it's only compatible with the bus in this photo.

    This modification adds two new presets for the LiAZ 5256 "Coach-like" version.

    The gearbox and engine specifications used for this modification don't meet the original specifications of the LiAZ 5256.

    Scripts adapted from M&R's original scripts.

    Personal recommendation: use the 5256.34 preset, sounds better than the 5256.01




  6. CTA Repaint for LiAZ 5256.26

    CTA Cairo Repaint for LiAZ 5256.26
    includes rollblinds for route 35: Tahrir SQ - Hegaz SQ

    Ideal for using with Egypt-Cairo map by Ibrahim Nassef



  7. Airport Kit 1

    If you downloaded this kit before this edited post (26/5/2012 7:03PM GMT), please download the hotfix for the lights.
    This hotfix will update the runway lights that weren't appearing in game, only in the editor. My apologizes.
    Thanks to werdo for letting me know about that.

    This is the first part of the Airport kit, which contains scenery objects and splines:
    The second kit will include static objects such as control tower, hangar etc.

    Scenery objects:
    Runway objects so you can build your airport runway (runway numbers and L/R letters will be available in Kit 2)
    Terrain in 3 different textures (for aircraft parking): cement, light and dark asphalt
    Blinking and static lights in red, green, blue, yellow and white colours

    Runway splines so you can build your airport runway
    Yellow lines for taxiways

    Aurora Borealis object (experimental, just for testing purposes)