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OMSI Staff
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Everything posted by Thiago

  1. OZx also features its own Wiki! Click here to visit it. Official Resources OMSI Wiki (mostly in German) 3rd-party Resources for multi-purposes Beno Metro Map Creator - Useful for creating 'Route maps' schemes to your map PDFs, indicated by Lockheart. AussieX OMSI Add-ons Download Center - quality addons produced by our fellow members. OMSI Tutorials Bus-related - by EirikhO (only for OMSI versions before 2) - by eku.L - by eku.L Maps, Roads and AI Traffic The guide about AI List (only for OMSI versions before 1.04) Tutorial 1: Editing the paths' direction of a spline Tutorial 2: Editing the paths' direction of a crossing/junction/roundabout Tutorial 3: Creating Splines Tutorial 4: Scenery objects - by whistlehead 3D Modelling Tutorial 1: Introduction to Blender - Basic commands for navigation, editing and texturing Blender tutorials collection made by Super3boy Blender 3D 2.5+ Design Course
  2. File Name: OMSI Map Tools File Submitter: Thiago File Submitted: 17 Jun 2012 File Category: OMSI Utilities + Mods Which version of OMSI is this download for ?: V2 This application focuses on two different types of OMSI user: - players who are experiencing problems with missing objects/splines when loading maps, or those who want to uninstall a map and get rid of unnecessary content - map designers who are creating medium to complex maps that use a considerable variety of scenery objects and splines. This tool will provide information about which objects/splines your map is using. Sometimes, it's natural to miss important object or spline packages when packaging your map for release, thus having to release additional patches to fix these issues. This will hopefully decrease these occurrences. News: The tool automatically locates your OMSI maps folder. If you have both OMSI 1 and 2 installed, the tool will always prioritize OMSI 2! If the tool is unable to find the path automatically, it will memorize the folder path after you select it for the first time. (NEW IN 3.0) Now compatible with OMSI 2 Provides information about which Scenery Objects and Splines you are missing in order to run a specific map. By analyzing a map, the application will compare your contents to the map structure, and it will check which of them you don’t have in your OMSI folder. Provides summarized information about the objects and splines used by your map (amount of objects and splines) Provides analytical information about the objects and splines used by your map (exhaustive file and folder list, so you can always keep track accurately of which content folders your map is using) Provides an extra function to automatically copy used objects and splines to another folder It includes a quick guide with general information and usage instructions. Read it.
  3. Happy Birthday Mr Drive !

    Happy b-day mate! Wish you all the best for this and the forthcoming years.
  4. scania citywide

    Performance was not a issue for me but it is noticeable that this bus is hungry for some frames. Texture-wise, it seems to be a nightmare for repainters. Handling is indeed very poor with the G27, and the sounds are a bit strange in comparison to the real thing (but we may expect Morphi's sound pack in a near future). Following some of the comments, it seemed to be an unfortunate rushed Christmas release, just like OMSI 2 was. The quality is not to par with the previous great buses by Alterr, although I disliked all the sounds that came with them. Using a 3D model from stock websites do not mean that they are not useful for gaming purposes. Actually many models are well optimized; the wonders that we see in a picture are actually provided by a powerful render. What surprises me is that stock websites usually requires models to have decent templates for further editing. Given the picture provided by @VGxT4CT1CZz, that doesn't seem to be the case.
  5. Blender - Applying glass and glossy materials

    Unfortunately the z-buffer rendering in OMSI is not the best (or maybe I would dare to say z-buffer rendering in DirectX 9), and indeed can produce glitches. DirectX does not "understand" that objects can let light pass through them, and objects that are behind them can also be visible. Besides the use of those tags, the order of the meshes declared in the model's .cfg file also matters. So the transparent meshes should preferably be the last ones in the file. Naturally that might still not be enough to avoid those rendering artifacts.
  6. Happy birthday to londonmale2011 (mike), who has been with us since the early beginning of World of OMSI. Have a great day!
  7. Happy Birthday Mr. ConductorHughes :)

    Happy b-day, Josh! Have a good one!
  8. Hanover Deric+ Sign Controller

    That seems interesting, I will check that out. Thanks.
  9. Directx Error

    Quite possible. If reinstalling DX9 does not work, you can try to revert the driver to the former version.
  10. Hanover Deric+ Sign Controller

    That's great, I really think there is potential for OMSI integration.
  11. Happy Birthday Esqui!

    I'm somewhat late on this (sorry!), but I will leave here my best wishes!
  12. Bowdenham V4

  13. Japan Pack 1

  14. Project Viva: Viva Blue