Jump to content

Welcome to OZx Forum

Welcome to OZx Forum guest,

Wouldn't it be nice if I would call you by your name or nickname of your choice ? 

Like most online communities you must register to post in our community, but don't worry this is a simple free process that requires minimal information for you to signup. Be apart of OZx Forum by signing in or creating an account.

  • Start new topics and reply to others
  • Subscribe to topics and forums to get email updates
  • Get your own profile page and make new friends
  • Send personal messages to other members.


  • Content count

  • Joined

  • Last visited

About peterb

  • Birthday 02/13/1948

Contact Methods

  • Website URL
  • ICQ

Profile Information

  • Gender
  • Location
    Hazelbrook NSW
  1. Thanks Jorge, I have seen the SODE ones and I am installing them. Peter
  2. Hi Jorge and Jeansey I have not found anything significant, other than are missing winsocks, often with the poles missing. Also there are motor vehicles missing. YBHI missing cars YBMC windsock YBHI windsock YBWW Windsock YGTE windsock YDPO cars and winsock YBSK windsock Windsocks have similar problems at YSDU, YMER, YHLC, YPKS. Hope this helps. Peter
  3. Thanks for your work. Is this a replacement for the existing library or do you over write it? Will try it and report back. Peter
  4. Stawell

    Well, I checked as Jethro said and had 4 files off but one was not a JSWL file. Changed it back, found the right one - changed it and now all good! Thanks again, Peter
  5. Stawell

    Hi I followed the instructions in the readme, but will recheck again. Haven't installed the AI yet. Thanks Peter
  6. Stawell

    Hi Has anyone tried this in P3dV4? When I did I get the result below. I have most of the OZx sceneries operating without any major issues until now, so not sure why Stawell should be a problem. I have Orbx Vector, Open landclass and Australia. Any help appreciated Peter
  7. Bright Runway markings

    Thanks Rob, for those who have Return to Misty Morrings the same file is in their libraries and needs to be "offed" there as well Peter
  8. YBMC/YBSU AI Update 20170529

    Hi Terry and Jethro I have the same issue on P3D3.4. All AI is there on default scenery but using YBSU (always shown as YBMC in STB, YBSU is not ever shown) no AI traffic is visible at the field. I can view all AI in the air arriving or departing YBSU. I use Super Traffic Board (STB) which shows all the AI existing and if I use the view AI on a plane on the ground at a different minor default airport (but not all) via STB it shows the plane at an airport with very little scenery and no proper ground scenery. Returning to normal view all the YBSU scenery objects and plane are above the ground which is as in the STB AI plane view i.e. blurry ground with little definition (i.e.not the normal YBSU ground textures) and there are no AI planes visible. Refreshing the scenery via the scenery library returns it to the full YBSU again with no AI. This does not happen if none of Terry's AI is active. Hope this helps find a solution to this great scenery which is further enhanced with the AI. Peter
  9. Sim visit to YBHI Broken Hill

    Hi Craig I also have no taxiway lights and I don't know if it is related no winsocks or cars in the scenery. Fantastic scenery nonetheless. Peter
  10. Gunnedah burry runway

    Thanks Flukey, I'll do that and thanks also for all your great scenery.
  11. Gunnedah burry runway

    The runway at Gunnedah is very blurry and is kicking up dust when taxiing as per the image. It would seem it thinks it is a dirt runway A similar problem at Hay and Cowra. I'm using P3D 3.5 and have tried reinstalling OZx3.5, installing the new AFCADs from the Flukey runway texture problem and checked for other YGDH files (none) with no success. I don't think this is the same issue in that topic, if it is please move it there. Any advice would be appreciated, thanks Peter
  12. peterb