Welcome to OZx Forum
Welcome to OZx Forum guest,
Wouldn't it be nice if I would call you by your name or nickname of your choice ?
Like most online communities you must register to post in our community, but don't worry this is a simple free process that requires minimal information for you to signup. Be apart of OZx Forum by signing in or creating an account.
- Start new topics and reply to others
- Subscribe to topics and forums to get email updates
- Get your own profile page and make new friends
- Send personal messages to other members.
Hi Jay, As a confirmed "Mac-ophile" myself (iMac 21.5 and MacBook Air 12"…plus a new iPad Pro 9.5" and preorder on iPhone X) I feel your pain. I assume there will be some type of funeral or service. I will send a donation in leu of flowers.
Same topic but strange behavior. I have always managed to get my Pumas started although I never read the check list…that probably would help. That said, I did a flight, landed, shut downed then tried to start up. I wanted to use the GPU feature, so: Everything off, Turn Battery on - see the electrical panel light up. Shift 1 to get the GPU panel and click on both AC and DC "plugs" - the plugs move up, I get a white bar on the AC and DC GPU indicators, and then the "plugs" un-hook before I can continue with the start up. What am I missing? BTW, my Pumas always start in a "gong to dark and cld state" - i.e. everything running but in the process of winding down. If need be I can provide all my purchasing info. Cheers!
To B206V2 or not to B206V2,that is the question. I did as consti described - set my upgrade package variants one by one - it took a while. Eventually, I would discover one that I missed do i just flew it with the original flight dynamics. I will readily admit, it was a steep learning curve. Small control inputs are the rule and you have to think ahead of the helo - catch any minor deviations before they become major deviations. Eventually I mastered the "squirrelly" dynamics - so now part of my fleet is B206 and part isn't…and now I actually like the original dynamics better. Strange.
Hi Raventech, Just my 2 cents. This site tends to cater to the more sophisticated scenery developers. I have been designing scenery for years (check out my Svalbard Longyear airport on FlightSim.com for an example of my work). Even with keeping my hand in scenery development, I have to read some posts several times before I understand them. And English is my first language...gMax is my second language . Bottom line, these guys are good and pretty sophisticated. You might want to take a look at FSdeveloper.com. They have a basic Wiki and some tutorials. Just a thought. R/Hangar200 Sent from my iPad using Tapatalk HD
Back to Pitch & Bank, Anthony31's post has shed light on something that has bugged me for years. I never could get default FSX scenery to bank or pitch. (Example: Building a mission to rescue the crew of a floundering cargo ship...couldn't get the ship heeled over). The frustration was that it would appear heeled over in the FSX placement tool, but back to 0 bank once compiled. My solution, when it wanted to put an "airplane on a stick" display outside an airbase, was to build the model in gMax normally, then, when finished, rotate the whole thing to the pitch I wanted - the "zooming for the sky" position. The down side is that it took several iterations—back & forth from gMax and FSX object placement tool—to get it right. A timely post because I've got another airplane on a stick to build. R/Hangar200 Sent from my iPad using Tapatalk HD