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wesley12106

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About wesley12106

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  1. Update for OMSI 2

    Any word on how to get the update if I bought it through Aerosoft, not Steam? Edit: I was just reading some comments on Youtube, and apparently Steam has released the update early. It was supposed to be updated sometime in August.
  2. wesley12106

  3. Davisville2

  4. OMSI Add-On - Berlin X10 (Released september 24th)

    Thanks, you may be right. I just checked the global file and mine says version 1.01. Is that the same version number as those of you who got the Halycon update?
  5. OMSI Add-On - Berlin X10 (Released september 24th)

    Where would I be able to find the serial number to register the product on Halycon if I bought the addon through steam? Thanks Also I've noticed that the repaint texture files have huge dimensions for both the NL and LCDD. I don't know how much of a difference it will make if any, but it could help with performance by reducing the size.
  6. OMSI 2 | Chicago Downtown | by Darius

    This is what Darius answered on the official forum: For line 124, If the run number is : K0... Then it's the DE40lf If the run number is K1... Then it's the artic For line 130, If the last digit is greater than 3, then it's an artic I haven't got the add on yet, so how is the station brake released? Is it released when the gas pedal is pressed, or when the brake pedal is pressed like IRL?
  7. OMSI 2 | Chicago Downtown | by Darius

    According to some rumours on the offical forum, the release date may be on the 16th of June. Here's a screenshot someone posted on the official forum:
  8. OMSI 2 | Chicago Downtown | by Darius

    Here are some of the things that will be included
  9. New addon from Darius

    To my knowledge: North America is the only place which uses the Diamond symbol HOV lanes, and in NA, the US is the only one with colored curbs.
  10. Automatic rear doors similar to the Citaro question.

    It may have just been a problem on the map I was testing the bus on; because it always happened at the same two bus stops, and I couldn't replicate the problem on any other maps I tested.
  11. Automatic rear doors similar to the Citaro question.

    I just discovered a new problem as I was testing the bus. The rear doors do not always open even though there are passengers waiting at the rear door to leave. Even with the HST brake on, stop request, or front doors open, they remained closed until I went to a couple stops later. This only happened twice. It seems to be a random occurence as I couldn't figure out a reason why it was happening, nor find a pattern between the two occurences. The full file: Any help please? Thank you The front doors controls with the 2 same buttons is intentional.
  12. Automatic rear doors similar to the Citaro question.

    Hello, I found the solution to my problem. There was a script similar to this in the Citaro's OSC, and I just made some changes to it to fit the NL202. Thanks for helping pebe.
  13. Automatic rear doors similar to the Citaro question.

    3 seconds. It's supposed to close 3 seconds after the last person leaves the rear door.
  14. Automatic rear doors similar to the Citaro question.

    Here it is: 0 [exit] 2 [exit] 22 {withbutton} [exit] 23 {withbutton}
  15. Automatic rear doors similar to the Citaro question.

    I found the SD202 BVG95 mod, so I started over from a backup file. I copied/replaced the neccessary parts from the SD202 mod into the NL202 osc file, and it works except that the rear doors start to close based on when the last person exits the front door, rather than the last person who exits through the rear door. Any idea how to fix this? Thanks The current script:
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