DavidR.

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About DavidR.

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  1. DavidR. added a post in a topic My time at the forum.   

    All the best in the new job David!
  2. DavidR. added a post in a topic Old Version of Daytonford   

    Hi,

    I just found this old version of Daytonford on my portable USB drive. It is just the actual Daytonford folder from the 'maps' folder of OMSI, so you would need to already have all objects, splines, etc on your system. Also, god knows which HOF file this version uses!

    Anyway it is dated Feb 2012 so it's definiately an older version of Daytonford (pre-Uni lines etc). It may be no use to you, but you're welcome to have a play around and see if you can do anything with it :-

    http://aussiex.org/omsi/Old_Daytonford_Map_Folder_(Place_in_maps).zip

    Cheers.
  3. DavidR. added a post in a topic OMSI Utilities + Mods :: Newcastle - OMSI 2 patch   

    Great job developing this patch Martijn! ...... if only I had a little free time I'd be tempted to install OMSI2 and try Newcastle in it. ... but alas with my mid-year Uni exams this week and next there's no chance of that just yet!
  4. DavidR. added a post in a topic Daytonford Screenshots & Videos   

    Hi lovelies,

    Dan now has full ownership of the entire legacy that is and was Daytonford. So he can do with it as he wishes, and it's nice to hear that he's going to do some more fantastic work to give you OMSI'ers a new refreshed version. Personally, I think he should double the size of Daytonford and increase the routes up to 40, but of course, I'm saying that just to wind the young fella up...

    So there will be no further need to ask for any permissions, Daytonford is Dan's to use, abuse, dispose, or propose!

    Cheers.
  5. DavidR. added a post in a topic OMSI Vehicles :: Mercedes Vario 2013 Version   

    Hi guys,

    The background for this is that I'd just got an email from Dan (xdanflyerx), as he asked permission to work on, and release a new version of Daytonford.

    My message to Dan was that he can own the entire legacy of Daytonford, and can work on the map as he likes, and release anything he likes.

    Similarly, although as I said last December, all my maps are old by todays standards, I claim or hold no ownership or control over them any more and people can share, use, abuse, modify, or do anything they wish with any of them.

    I just uploaded the 3 things that i still had left on my HD ..... which was Newcastle Pro, This Merc Vario, and the English Voice Pack. Everything else is gone forever.

    I'm not back, I have no interest whatsoever in OMSI; that's just the honest truth. I haven't had OMSI 1 installed since last September, and OMSI2 since the week after it was released. OMSI for me was a very happy 2011 and 2012. .... It was just with Dan emailing and asking about Daytonford, I just thought I'd upload what I still had on my HD.

    All the best to you all though, hope everyone is fit, healthy, and happy!

    Cheers.
  6. DavidR. added a topic in OMSI Ready For Download   

    OMSI Vehicles :: Mercedes Vario 2013 Version





    File Name: Mercedes Vario 2013 Version
    File Submitter: DavidR.
    File Submitted: 08 Mar 2014
    File Category: OMSI Vehicles
    Which version of OMSI is this download for ?: V1



    The Mercedes Vario for OMSI, originally released in late 2011, with a selection of mods by Thiago, Krtz07, etc, to give better driving physics.




    • 10 replies
    • 8,756 views
  7. DavidR. added a file in OMSI Vehicles   

    Mercedes Vario 2013 Version v
    The Mercedes Vario for OMSI, originally released in late 2011, with a selection of mods by Thiago, Krtz07, etc, to give better driving physics.
    • 5,706 downloads
    • 0 comments
  8. DavidR. added an answer to a question Daytonford?   


    That is exactly right Michael, and that is the exact spirit in which the old maps were recalled. Inevitably some will have seen it as 'spite' and will have imagined conspiracy theories to do with people falling out with people ............. but..... no-one fell out with anyone! ....... When I look at my maps now, they were great for OMSI in 2011, but now......

    The best way to think of it, is, would Microsoft still want to be associated with Flight Simulator 95 ? ...... would they still want it on the shelves?

    There really was no spite - it's just who I am, and I just wanted to "clear out the cupboards". I'm the opposite of a 'Hoarder' ! ... I just like to spring clean and sometimes re-identify myself. I've changed my life a lot, I'm not part of any forums and don't play any sims at all (even retired from flight sim after 15 years).

    I hope this explains a bit of background. But it's really just as Michael, and Mr Drive said it.

    All the best to you all.
  9. DavidR. added an answer to a question Discussions thread OMSI 2   

    Well after initially getting no errors, I am now getting constant lock ups, followed by CTDs, and am not able to even finish a single route.

    The only thing that I can see that has changed from yesterday where I had no issues, is that I am driving at night.

    But wow, I have to admit this has seriously changed how I feel about OMSI2; it's actually very, unstable and unpredictable. I got a CTD when activating my hardware controls (which I annoyingly have to do every time I play OMSI2), I got a CTD when placing an O530G, I got a CTD when opening a timetable.

    This is just an unstable release and a pretty miserable experience IMHO; I've uninstalled OMSI2 until they release a much needed patch to address this instability and these crashes.

    Personally, I think adding this "Chrono" stuff is the worst possible thing M&R could have done!!!! ......... They have added massive complexity, and mulitple settings dimenstions to a platform that was already massively complex and algorhythmic!!...... What was wrong with different maps for different timeframes?

    OMSI2 is a massive disappointment as it stands and I I fear that it will take more than a patch to bring back the stability.
  10. DavidR. added an answer to a question OMSI2 - "Modern AI List" - using the O530s ?   

    Thanks very much Martijn - off to have a play with this!
  11. DavidR. added an answer to a question OMSI2 - "Modern AI List" - using the O530s ?   

    Could you share that please Martijn?

    It might help me take a look at some of the differences in format, and create an AI List for what I'm looking for..... (seeing as no-one else is going to make it! )

    PS.... Where is Leemers these days?
  12. DavidR. added a post in a topic Charity Livestream - OMSI2 & Other games   

    Good luck, this is a brilliant gesture and great to see people doing stuff for other people, and not just looking our for themselves, as today's society can sometimes appear.

    Good on you!
  13. DavidR. added a question in OMSI General Discussion   

    OMSI2 - "Modern AI List" - using the O530s ?
    Hi,

    I was wondering if anyone had created, or was able to create a revised AI list for use with the Spandau map, that features only the excellent O530 and O530G buses, in BVG colours, on all routes?

    It would be brilliant if such a AI List could be created.

    Unfortunately, my moment of having time to create OMSI maps and mods has passed, so I'm hoping someone else can deliver the goods....

    Cheers.
    • 8 replies
    • 2,668 views
  14. DavidR. added a post in a topic Laptop advice   

    You will be able to play OMSI on minimal settings on a laptop, but no lap top is really going to excel with OMSI because it's so visually dynamics and taxing, and lap tops, by their very nature, use small, low-powered 'M'obile GPUs.

    For the CPU; OMSI1 will reward faster clock speeds, and OMSI 2 (at least in theory!) should reward multiple cores or threads a bit more.

    It's not scienetific, but where Lap Tops and OMSI are concerned, I'd just say "the more you spend, the better experience you'll have".

    £500 should get you a laptop that will run OMSI, but don't expect a lot; minimal settings, low AI, etc.
  15. DavidR. added an answer to a question Discussions thread OMSI 2   


    Ah ok, that is a shame.

    I thought OMSI2 was going the same way as FSX>P3D2 has gone; shifting all the rendering to the GPU. But clearly not! ... Thanks for the good explanation and confirmation.