Jump to content

Welcome to OZx Forum

Welcome to OZx Forum guest,

Wouldn't it be nice if I would call you by your name or nickname of your choice ? 

Like most online communities you must register to post in our community, but don't worry this is a simple free process that requires minimal information for you to signup. Be apart of OZx Forum by signing in or creating an account.

  • Start new topics and reply to others
  • Subscribe to topics and forums to get email updates
  • Get your own profile page and make new friends
  • Send personal messages to other members.


Popular Content

Showing content with the highest reputation since 11/17/2017 in all areas

  1. 4 points

    OZx P3D Libraries Open Beta

    This is the OZx library for P3D as I use it with V4.1.. Please report any problems with relevant info and pics. NEW LIB DOWNLOAD SHORTLY>>>>> Jorge
  2. 1 point
    have u checked map tools cos it looks like some stuff is missing. perhaps post your logfile here ?
  3. 1 point
    Thank you Anthony, this is an example of P3D installer that does not take that much extra work and complies with the LM request. Most developers of scenery and objects should follow your example and start producing REAL P3D compatible products...thank you again Jorge
  4. 1 point
    Andrew , thank you for your great work, let me explain how scenery works , the developer creates the base scenery (Runways aprons Photo Real image of the ground and models of the objects to add . He has the originals , with these some files are compiled (xxx,.bgl) some are scenery files and others are objects files , in general the scenery files from FSX work OK in P3D but the objects and particularly animated (by SIM variables) do not. Here I come to make all this work from approx 10 years ago to convert all to P3D , all I can do is run every library (and its objects) through a program called Model Converter X, MCX is magic it does its work when IT CAN... unfortunately not all models can be converted thats why there are some missing , the ones that are not missing and are black in texture sometimes can be fixed , I say sometimes because the dev's create a Library of objects and they get reused in various sceneries , this they apply using placement files , this files refer to the objects by a GUID not by name , so I cannot decipher what they are. As you see I have run 600Mb of objects through this converter and I think I got a pretty good outcome. I will continue to fix as much as I can , but as I said my team of programmers and investigators is working flat out to make the best of what we have. Jorge ps I do not think there are any developers in OZx developing for P3D . It is very different from FSX. Sorry I forgot to include this folder in the latest Windsock delivery paste it in C:\ProgramData\12bPilot\SODE\SimObjects\ overwriting the existing folder.. Jorge OZx_WS_Wh.zip
  5. 1 point

    OZx P3D Libraries Open Beta

    its current up to v3.3
  6. 1 point
    I created a repair windsock for the pole red pole with the missing sock...please report as many as possible.. It is an wind speed/direction animation with SODE if you have the initial Base windsocks add this .xml to your C:\ProgramData\12bPilot\SODE\xml\ folder (YBMC/YBSU, YBHI) ..more to come.. Jorge YBMC_WS.xml YBHI_WS.xml
  7. 1 point
    Jorge I,ve had a look at YRID using the Oz Lib Open Beta & the previous unpublished 30 June P3D version both tested in P3D v3.4 Open Beta and "30 June" version
  8. 1 point
    I think you just signed yourself up a beta tester on a permanent basis without even knowing it
  9. 1 point
    wow wow ... don;t install anything else ....let me get to this ...great work... Jorge
  10. 1 point
    @ClemWu In my few years of being in OZx I haven't been able to contribute much, my mind boggles at what goes into developing scenery. When everyone starts talking dev talk I barely have a clue as to what the different file types do or how they are made. So when it is something straightforward like checking over scenery for missing items, that is certainly something I can do!! I've got an eye for detail and know when something doesn't look right in the Flight Sim. So it's my time to try help out, it's the least I can do considering I take advantage of all the work the devs do!!
  11. 1 point
    View File Carenado Centurion T210 VH-NOK Hardy's textures for the payware Carenado Centurion T210 depicting Hardy's in Darwin, VH-NOK Submitter jeansy Submitted 11/19/2017 Category Pacific Manufacturer Carendao Model Centurion T210 Specifications payware model  
  12. 1 point

    Carenado/Alabeo repaints

  13. 1 point

    OZx P3D Libraries Open Beta

    They have nothing to do with OZx libraries, they are a completely different thing all together this topic is about the new P3D library objects
  14. 1 point



    textures for the payware Flight Replicas' Douglas C-54 R5D depicting USMC 553
  15. 1 point



    Textures for the Payware Flight Replicas' Douglas C-54B depicting two different USAF Rosinen Bombers schemes
  16. 1 point



    textures for the payware Flight Replicas' Douglas C-54 R5D depicting USAF 5771
  17. 1 point

    OZx P3D Libraries Open Beta

    Jorge, thanks for your hard work on this, I just re posted this thread on a few P3D facebook groups to get some numbers working for you
  18. 1 point

    Windsock latest BETA..

    Thank you , you have been a busy man ...good on you.!! Jorge The irony of it all was that I was the promoter of the JoinFS ...and cannot enjoy it, now I provided windsocks for all the airfields for last Friday flight and ....no one was flying P3D!!!!! Jorge
  19. 1 point



    Textures for the payware Flight Replicas R5D depicting USN 56538
  20. 1 point

    Version 1.0.0


    This folder contains a repaint for the Douglas C-54 / DC-4 by Flight Replicas. It shows Douglas C-54E 43-17248, which was on strength with the 7405th Support Squadron from Wiesbaden until 1965. It was a veteran of the 1948 Berlin Airlift. A repaint by Jan Kees Blom, based on the paintkit by Flight Replicas.