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Showing content with the highest reputation since 09/22/2017 in all areas

  1. 3 points

    Getting Closer - Toowoomba

    Going into final testing...A couple more images...
  2. 3 points
    As always; even though I haven't been flight simming for about two years, I will donate Jay. However, a word of warning.. I signed up for a lifetime deal on other sites; only to find that after a few years they were dissolved. No come back. Still here is $100:00, hope it helps. Cheers Hank
  3. 2 points

    terrain mesh

    Hello vh-eee, Addon Mesh can make a big difference to the terrain, scenery and airports. Most of us long time OZx users began our Australian scenery Regions with Orbx blue gold green & red but then most will have updated to the digital download of Australia SP3 and 4, default Mesh is just not a high enough LOD when using Orbx and OZx. The close connection between enhanced Orbx regional scenery and the OZx airfields actually works best with an enhanced Mesh product made specifically for AU by Holger Sandmann. If you have FTX Australia SP4 then you can download through Orbx Direct / FTXCentral3 a freeware Mesh for Australia "AU Holgermesh" 76m terrain mesh. There is little to be gained by using a higher LOD mesh than 76m in Australia, as the more gentle 76m mesh represents Australia Orbx and OZx at their best as they were developed using Holgermesh. A higher LOD mesh can often times create plateau and odd undulations at some airfields, I notice this effect when my (FreeMeshX Australia & Oceania) is activated. Hope that helps
  4. 2 points

    COMPLETE PR Northern Territory

    G'day fello flight simmers. Today I would like to share with you something new and special for the Australian flight simulation community. For many years the demand for PR sceneries and detailed airports and regions has been constantly growing. Now little know developer Norm Gibson from Gibsonsceneries has been toiling away for many thousands of hours to bring us all his first commercial software addon. Like many of us, Norm wanted more from his flight sim experience and has taken his passion to the last frontier of Australia. The Northern Territory. This product is compiled from resampled from 15m Landsat 8 Satellite Imagery produced by Earthstar Geographics, the same Imagery is used in various Commercial and Military Simulators. The goal of Gibson Sceneries is to cover large areas of real scenery at economical prices for the flight simulator enthusiast or professional whether it be for simulating fast Tactical Jet Fighters, Military Transport flights, Commuter and Domestic Airline flights or General Aviation Aircraft flying at medium to high altitudes.The scenery is perfect for enroute flight simulation. Take-off from a detailed airport, climb and fly en-route over "real" world scenery then descend into one of your other detailed airports. This is PR only, so Airports or autogen are not included. But I can say that Aussiex, Ant's, Aerosoft & Orbx sotware package addons work perfectly with this pr. The blends are extremely welldone. The scenery is not suited for low level VFR flights in slow aircraft, although the scenery is acceptable in low and fast Tactical Fighter aircraft.The scenery adds to the realism of simulated flight whether it be for recreating historical missions, commercial airline flights, military training or general aviation interest. This is best suited at this point in time to High altitude flying, be it IFR or VFR as thats where you will get the best and the most out of this package. Shallow coastal water imagery is blended with the simulated water to give a natural look to the coastlines. The PR also shows every real world and existing Airport, airfeild, farm or private strip throughout the entire Northern Territory. This initself allows for the increased development of Third party airfields to be included into this fantastic Package. The PR covers border to border coverage and shows some of the most spectacular locations across the NT. I have spent many hours flying the NT package and throughouly enjoyed every minute of what I see out the window of the aircraft. I love the fact that I can see clearly every creek, river, mountian, key locations such as Kakadu, Lichfeild national park,Mines, Bush fires and the list goes on. If you do decide to do a low level run up one of the many creeks and rivers, just watch out for the crocs.. Ok so lets look at which platforms are supported with this awesome PR package.The PR package is ready for purchase and Downloading for Microsoft Flight Simulator FSX & SE, Lockheed Martin Prepar3d v1, v2, v3 & v4. You can get it buy simply going over to http://www.gibsonsceneries.com and purchasing the NT. The pricing is very reasonable $19.95 USD. If you want to see more of Australia get the PR treatment, then do yourself and your flying experience a favour and get over to Gibson Sceneries and not only support Norm, but also the growth of the Australian flight simulation community. I firmly believe that this is a worthy investment for my flight simulation experience and realistically the $19.95 USD will never cover the cost of the thousands of development hours that has been put into making this package for all of us. Below are a whole series of pictures that I took whilst I was flying all around the NT. These are not the Developers images and do not reflect the quality of his fantastic images that he has taken to showcase this product. Like the old saying is for the NT, If you never never go, you will never never know and no greater statement could be said for this PR package. For those of you who are skeptical about screenshots, there is also a link below which I loved. QANTAS Promotional https://www.youtube.com/watch?time_continue=127&v=qAWNhqI6BWI RAAF C-130 Promotional https://www.youtube.com/watch?v=rT58DxRBgIg&t=255s I throughly look forward to getting your feed back and comments on my first impressions of this PR package and certainly look forward to seeing the other states and territories of Australia being done. Remember buy purchasing this product, this not only supports Gibson Sceneries and the Global flight simulation community, but it also significantly contributes to the purchase of more PR for Australia. If there is enough support for the Product, Gibson sceneries may even be able to purchase a much higher Resolution PR supply to truely make our flying experience "As Real As It Gets". A Special Thanks must got out to Norm & Gibson Sceneries for creating a fantastic product.
  5. 2 points
    Glad I could help Jay. All the best. Anthin.
  6. 2 points
    Done Jay , thank you .. Jorge
  7. 2 points
    As Shaun said. "Always happy to help." Keep up the good work Jay. Regards, Chris.
  8. 2 points
    Hi Jay Kae, Always happy too help out this GREAT site,I only hope this amount help`s ? Regards Shaun.
  9. 2 points
    View File Manfred Jahn 's Douglas C-47 V3 RAN N2-23 Textures for the freeware Manfred Jahn 's Douglas C-47 V3 RAN N2-23 which was crewed by OZx's own youngharry during his service Submitter jeansy Submitted 10/08/2017 Category Pacific Manufacturer Manfred Jahn Model C-47 v3 Specifications freeware model  
  10. 2 points

    Helicopter Simulators Website

    www.pchelicopters.com has a lot of info for anyone wanting to get into helicopter simulation on the PC. Helicopters across various simulations are featured. Xplane, DCS, FSX, Prepar3D, Take on Helicopters, Arma 3 and more. A number of polls have also been performed to give you an idea of which helicopter simulators and helicopters users prefer or think are the best. www.pchelicopters.com
  11. 2 points


    Look what I saw a few days ago..
  12. 2 points

    [MAP] Manly ACT THREE

    For those that follow this thread here is a little update from behind the scenes. All up I think we are looking at AT least 500+ different journals for the whole week combined. (or rosters, or rota's or whatever it is you call it in your part of the world). As I am sure you could all appreciate this takes an enormous amount of work to individually create that amount of journals. Now before you all start yelling performance issues, there will be steps taken to reduce the amount of ai buses on the road so you will be able to adjust the timetabling priorities in your options screen before launching the map. We are also hoping that performance issues may be addressed by the simple fact that if you are driving in say Narraweena, then tiles with the city, and the spit and gore hill and the like wont actually be loaded until you are near them, if indeed you are heading that way. This is a mammoth task, and everything that can be done to ensure as smooth as possible running for lower end systems will be done. Now, as I have told Chuck today, I am not well, I have not been for the last 3 months. But rest assured, it is still getting done from my end, albeit a little slower than I would like, but if it this is the last thing I do, this map will have just as much realism as what ACT TWO did. That I guarantee both you and @Chuckinho Just rest assured the ai and the journals will be as close to the timings as OMSI will allow and that the realistic experience will be as good, if not better than what you had in ACT TWO. Cheers Dave Just as I remember it (well perhaps not the ad) lol
  13. 1 point

    Pacific :: Alabeo C207 Skywagon VH-UBW

    View File Alabeo C207 Skywagon VH-UBW textures for the payware Alabeo C207 Skywagon depicting VH-UBW Kakadu Scenic tours https://www.kakaduair.com.au/ Submitter jeansy Submitted 10/20/2017 Category Pacific Manufacturer Alabeo Model C207 Skywagon Specifications payware model  
  14. 1 point

    Collective Project

    More than happy for you to get photos ...happy to add these to the OZX library. When taking photos of buildings, see if you can get them square on...easier to build buildings when everything is square on or close to it. You may not be able to get all sides but we can sometimes make up the missing bits. Not sure what you can get from the airside parts of airports, but anything may help. Anyway, it's up to what you want to do. Craig
  15. 1 point
  16. 1 point
    Wow guys, you are all legends, thank you so much, the target has already been reached with some extra already, the extra will go straight into the main OZx fund that funds the site throughout the year. I am humbled as always by your amazing support and please know that every little bit is appreciated and valued. Have a great weekend guys
  17. 1 point

    For your eyes only at OZX

    I have made the following video which is a YouTube link only at the moment until I have obtained permission from Qantas to use the soundtrack from one of their commercials. Until I receive permission please do not post the link on other sites.
  18. 1 point
  19. 1 point
    All done - thanks as always Jay. Cheers
  20. 1 point
    Hope it helps sorry not much, and you got payment as lost internet as completed payment have Pay pal receipt so assume you got it ok if not let me know and will try again happyynot
  21. 1 point
    Glad to help out Jay
  22. 1 point
    Done JayKae, My donation does not even cover what I would have paid for the sceneries this year. Keep up the great work. Cheers from a fellow Sydney sider. Miles
  23. 1 point
  24. 1 point

    New Australian Photoreal - NT

    @vh-eee Hi Pete, The "Community scenery design workshop" forum would be the best place to post regarding anything scenery design related. I would recommend downloading all the OzX, staff, and 3rd party scenery and you will get a better idea of what has and has not been done. There are documents included in the OzX downloads which outline areas and airports covered. Of course if you have something new to add it is not against any law to re do an existing airport or area. In my eyes the general rule is that any scenery design should be an improvement over what came before, whether that is default or another add on. Asking any questions here will usually get you an answer, but another good source of readily available info re scenery design is FSDeveloper. Cheers, Scott
  25. 1 point

    New Australian Photoreal - NT

    From our very own gibo (Norman Gibson), there is a fantastic new series of photoreal products being produced for Australia, starting with the Northern Territory. The PR is lower res than some PR out there (I think the source imagery was 12m) so it is really designed for mid to high altitude flights as an enroute scenery. I have already flown around it and it is fantastic. You can see the pics and/or get the scenery from Norm's site: http://www.gibsonsceneries.com/copy-of-media http://www.gibsonsceneries.com/ Cheers,
  26. 1 point

    2017 FS Repaint request thread

    You where in luck i was able to knock this over in 20mins with some cheating
  27. 1 point



    Textures for the freeware Manfred Jahn 's Douglas C-47 V3 RAN N2-23 which was crewed by OZx's own youngharry during his service
  28. 1 point

    [MAP] Manly ACT THREE

    I went past this corner store recently on foot and it's closed so I had a peek in to see what I could see and there was a for sale sign sitting inside against the back wall........which you can see in this picture! It's this sort of detail that makes your maps awesome Chuck! Must be getting close now........
  29. 1 point
    All loaded and ready, I should be home in time for this but don't wait if I'm a bit late :-) Aeropelican always sounds a little bit exotic to me (better than Belmont or Macquarie - so why did they change it?). As always, I'm looking forward to this.
  30. 1 point

    [MAP] Manly ACT THREE

    Manly Backstreets #13 Good to hear...
  31. 1 point

    [MAP] Manly ACT THREE

    I'm not gone yet buddy jim
  32. 1 point

    [MAP] Manly ACT THREE

    Manly Backstreets #10
  33. 1 point

    [MAP] Manly ACT THREE

    Manly Backstreets #8
  34. 1 point
    Hi Stephan I had another go at it yesterday and stuffed it up totally so I think I will leave it to you experts to see what you can do John
  35. 1 point

    2017 FS Repaint request thread

    Hey guys, Not sure if many people will like this but I did a fictional repaint of Queensland Westpac Life Saver Rescue AW139. Hey guys
  36. 1 point


    Yes many , I have a OZx installation that covers all OZx from 3.0 to 4 and more , I have converted the libraries to P3D V3 , now I am in the process of doing it to P3D V4,.. and on the subject of installing things on P3D V4 all should read this .. https://www.avsim.com/forums/topic/512651-14jun17-how-not-to-mess-up-a-perfectly-good-prepar3d-v4-installation/ Jorge
  37. 1 point
    When the 64 bit platform of p3d is released. I think we will see a whole lot more new and expansive software that will really blow minds. GSX is ready and waiting with an all new innovative ideas, passengers boarding, walking across Tarmac etc there is so much just around the corner. There are also a whole bunch of new tool that will make conversions, animation and placement of scenery objects, an entertainment package on their own. We are finally moving to a new and exciting era in the flight simulation industry and I for one very much look forward to experiencing all of the aussiex wonderful scenery packages, not only as they are now, but as they continue to only get better and better as it grows. A whole new level of pr is about to become available for Dev's to play with that is super duper. Texture sets that are 4096 ultra hd resolution is going to be amazing. This stuff will replace the orbx terrain textures with the real pr of an area. VFR pilots and helicopter pilots will have real visual reference points and marks that they know.... I look forward to working with you guys when I get back from roaming around the USA. bring it on
  38. 1 point
    Terminal taking shape. still a lot to do but seems to fit in nicely...
  39. 1 point

    Staff Scenery :: OZx YBMA Mt Isa

    You may not have realised it Flukey, but this opens up the whole North of Qld right across to the Red Heart,. Well it does for me anyway. What a treat this is. I drove the Barkley Highway with my family when it was a black dirt road as far a Tennant Creek back in 1972. Thanks again for all your efforts. Teecee.
  40. 1 point
    Thought I would add a sample of some of the GSE and Objects for you to check out.
  41. 1 point

    Version 1.0.0


    This folder contains a repaint for the freeware Grumman Mallard by Milton Shupe and LDR development. It shows VH-TGA, which was Mallard c/n J13 as used by Trans Australia Airlines in mid 1963 on the "Coralair Service". This airframe was constructed in late 1946 and delivered to Canada on 25-01-1947 as CF-FFG. By mid 1951 it was in Indonesia as PK-AKG with an offshoot of Shell Oil. It then moved to the Netherlands New Guinea register as JZ-POB in 1955. It eventually became VH-TGA in 1962 with East Coast Airlines followed by a transfer to Trans Australia Airlines in mid 1963 and used on the "Coralair Service". It was ferried into Auckland on 13-10-1963 and became ZK-CDV on the 15th for Utah-Williamson-Burnett at Invercargill. It still had some hydraulic problems as its nosewheel collapsed on 07-10-1964 at Invercargill. It was purchased in about 1969 by the Department of Internal Affairs and went to NAC in Christchurch for some refurbishment and a paint job before being cancelled on 21-02-1969 and marked up as VQ-FBC. This was for Air Pacific with whom it carried the name "Na Secala". It was withdrawn from use in Fiji on 04-10-1970 and cancelled from their register on 31-03-1971 for transfer to the US as N2442H the following day. It has soldiered on ever since; moving to Canada as C-GRZI for about a year in 1978 before returning to the US again. In June of 1993 it was sold to Steve Hamilton of Reno Nevada. Steve re-registered it as N2950 in March of 1998. It is still current. Repaint by Jan Kees Blom, based on the white textures that came with the model
  42. 1 point
    HB-ZAZ is released!
  43. 1 point



    V2.2 patch with sound improvements and an additional version of the bus with Voith gearbox by ZJ517. You need to have V2.1 already installed for this to work. (To admin: File re-uploaded. File size should be 83.6MB for zip file or 59.1MB for rar file. If the previous one doesn't work please use this one)
  44. 1 point

    ( ALL MEMBERS READ) OZx and Plagiarism

    Hi Guys as one of the Library Mangers I would like to highlight what this is, as there may be confusion about this with members who are not aware of the meaning, I would like to start off with the dictionary definition from Wiki Plagiarism is the "wrongful appropriation" and "purloining and publication" of another author's "language, thoughts, ideas, or expressions," and the representation of them as one's own original work.[1][2] The idea remains problematic with unclear definitions and unclear rules.[3][4][5][6] The modern concept of plagiarism as immoral and originality as an ideal emerged in Europe only in the 18th century, particularly with the Romantic movement. Plagiarism is considered academic dishonesty and a breach of journalistic ethics. It is subject to sanctions like expulsion. Plagiarism is not a crime per se but in academia and industry it is a serious moral offence,[7][8] and cases of plagiarism can constitute copyright infringement. And now, the short and simple version If i was to grab someones textures from here, lets take these for example; and then add a few minor details of my own so it looks like this Then upload it without the original author's consent regardless even if I gave credit to him or not in the read me file and even though Ive slightly modified it, It is still considered Plagiarism regardless the fact that is been changed, or modified for another model.Regardless that its taken me weeks to create the new version, its still considered Plagiarism We are very lucky here to have some very talented Painters and Library Mangers who take this very seriously and who can identify this form of theft with ease and will do their very best to keep people's work original here. As Jay mentioned he too feels the same way and will try his best to weed out the bad eggs. Thank you.
  45. 1 point
    ChannelBlendMask= 6.0 means the [source6] has the blend mask. Null Value is the value of black (or is irt the white?), leave at =,,,,0 and will be OK,...trust me for the night texture make a layer in PS or Gimp and colour it black 95% , save as xxx.xxxPR_N.bmp and add the entry in the .inf file as in the example. [source5] Type = BMP Layer = Imagery SourceDir = "." SourceFile = "BrownBros_PR_N.BMP" Variation = Night <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<night texture if you make holes in the darken texture it will show as lights on... NullValue = ,,,,0 SamplingMethod = Gaussian Channel_BlendMask = 6.0 Channel_LandWaterMask = 7.0 ulyMap = -36.4477991295847 ulxMap = 146.42578125 xDim = 5.3644180297937E-06 yDim = 4.31463799153466E-06 by the way before you ask, the Channel_LandWateMask is the one that makes the water show...will talk later when you need it. Jorge
  46. 1 point
    I have created a new scenery register since everyone in the previous one has either retired or moved over to Orbx. Post your intended fields in there and they will get added to the list. I will add any fields the OZx guys intend to do so there are no duplicate projects. Crack on mate. Looking forward to seeing this area getting some work done.
  47. 1 point
    Wise words Troop. Negativity has no place here among the new team.
  48. 1 point
    There was also a crop of beta testers that didn't run to the hill's if they didn't like the standard they saw Teecee, you chose to withdraw from the team mate, well...withdraw, and let the team do its thing and pick who they decide to pick. You can't just keep poking you nose in a make a lot of noice whenever you want, that my friend is what is bring OZx to its knees...
  49. 1 point
    Prof's GMax Tutorial These tutorials went missing in the server changeover long ago. Due to popular demand, I'm placing them back up again. Hope people fiind them useful. Please let me know of any amendments required. Note: I've since changed some of my working methods in GMax but this is still a good way to start. cheers Prof New Link Prof's GMax Tutorial
  50. 1 point
    Not exactly a scenery design tool but closely related if you want AI traffic at your airport. AI Flight Planner. Has a support forum here http://www.fsdeveloper.com/forum/forumdisplay.php?f=100